ConvertToVIZW
Overloads
| Name | Description |
|---|---|
| ConvertToVIZW(string input, string output, bool viz, int triangleMeshCount, LogKind log, bool remainsaveviz) | VIZWide3D 모델(*.VIZW) 변환 |
| ConvertToVIZW(string input, string output) | VIZWide3D 모델(*.VIZW) 변환 |
| ConvertToVIZW(string input) | VIZWide3D 모델(*.VIZW) 변환 |
ConvertToVIZW(string input, string output, bool viz, int triangleMeshCount, LogKind log, bool remainsaveviz)
public bool ConvertToVIZW(string input, string output, bool viz, int triangleMeshCount, LogKind log, bool remainsaveviz)
VIZWide3D 모델(*.VIZW) 변환
Parameters
| Name | Type | Description |
|---|---|---|
| input | string | Input VIZ Path |
| output | string | Output VIZW Path |
| viz | bool | Generate VIZ File |
| triangleMeshCount | int | Triangle Mesh Count - Default : 1,000,000 |
| log | LogKind | Log |
| remainsaveviz | bool | Remain Save VIZ - Default : false |
Returns
| Type | Description |
|---|---|
| bool | Result |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
// Different path : INPUT, OUTPUT
string input = "C:\\MODEL\\PIPE-100.viz";
string output = "C:\\MODEL\\PIPE-100";
int triangleMeshCount = 1000000;
bool result = vizcore3d.Model.ConvertToVIZW(
input /* INPUT VIZ File */
, output /* OUTPUT VIZW Path */
, false /* GENERATE VIZ File */
, triangleMeshCount /* TRIANGLE MESH COUNT - DEFAULT : 1,000,000 */
, VIZCore3D.NET.Data.LogKind.DETAIL /* LOG */
, remainsaveviz /* Remain Save VIZ - DEFAULT : false */
);
}
ConvertToVIZW(string input, string output)
public bool ConvertToVIZW(string input, string output)
VIZWide3D 모델(*.VIZW) 변환
Parameters
| Name | Type | Description |
|---|---|---|
| input | string | Input VIZ Path |
| output | string | Output VIZW Path |
Returns
| Type | Description |
|---|---|
| bool | Result |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
// Different path : INPUT, OUTPUT
string input = "C:\\MODEL\\PIPE-100.viz";
string output = "C:\\MODEL\\PIPE-100";
bool result = vizcore3d.Model.ConvertToVIZW(
input /* INPUT VIZ File */
, output /* OUTPUT VIZW File */
);
}
ConvertToVIZW(string input)
public bool ConvertToVIZW(string input)
VIZWide3D 모델(*.VIZW) 변환
Parameters
| Name | Type | Description |
|---|---|---|
| input | string | Input VIZ Path |
Returns
| Type | Description |
|---|---|
| bool | Result |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
string path = "C:\\MODEL\\PIPE-100.viz";
bool result = vizcore3d.Model.ConvertToVIZW(path);
}