private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
if (vizcore3d.View.Navigation != VIZCore3D.NET.Data.NavigationModes.WALK) return;
if (vizcore3d.Walkthrough.Avatar == false) return;
if (vizcore3d.Walkthrough.DetectAvatarCollision() == false) return;
List<VIZCore3D.NET.Data.AvatarCollision> items =
vizcore3d.Walkthrough.GetAvatarCollision();
foreach (VIZCore3D.NET.Data.AvatarCollision item in items)
{
int index = item.NodeIndex;
VIZCore3D.NET.Data.Vertex3D v = item.Position;
}
}