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SetPrimitiveCone

Overloads

NameDescription
SetPrimitiveCone(int bodyIndex, Color color, Matrix3D matrix, List<float> radius, float height, int sideCount, float unitScale, int systemType)Set Primitive : Cone, Sloped Cylinder, Snout

SetPrimitiveCone(int bodyIndex, Color color, Matrix3D matrix, List<float> radius, float height, int sideCount, float unitScale, int systemType)

public bool SetPrimitiveCone(int bodyIndex, Color color, Matrix3D matrix, List&lt;float&gt; radius, float height, int sideCount, float unitScale, int systemType)

Set Primitive : Cone, Sloped Cylinder, Snout

Parameters

NameTypeDescription
bodyIndexintBody Index
colorColorColor
matrixMatrix3DMatrix : [0 ~ 8] - Transform, [9 ~ 11] - Translation
radiusList<float>Radius : [0] - Top Radius, [1] - Bottom Radius
heightfloatHeight
sideCountintSide Count : 12 (6~36)
unitScalefloatUnit Scale : 1.0f
systemTypeintSystem Type : 0(TRIBON), 1(AVEVA MARINE : Default)

Returns

TypeDescription
boolResult